12 Designs in 12 Months
Every year, I make a to-do list of my goals for the year. “Go to the Dentist,” and “Eat more fiber,” are examples that have graced my to-do list for…
- Mike Sette
- July 14, 2017
- 0 Comment
Every year, I make a to-do list of my goals for the year. “Go to the Dentist,” and “Eat more fiber,” are examples that have graced my to-do list for…
Oh glorious day! The Kickstarter project you backed finally funded! In a scant 8 months you will have a brand new game! Until then, you are the proud owner of…
It’s be a long summer from us here at Ironmark’s Megagame Research Division. After our summer open playtest we went back into the lab to make some final adjustments to…
When I started designing games my ultimate goal was not publication, but rather to simply make a very polished “production quality” prototype that would be SO GOOD that it would…
It’s like regular Saturday Games but with more prototypes! The designers from Ironmark will be bringing games that are in the development stage to playtest. You’ll be able to get…
It’s like regular Saturday Games but with megagames! We’ll be running a large scale playtest of our megagame, The World Turned Upside Down! Megagame playtesting will be from 4pm-6pm with…
I do all of my layout work in Adobe InDesign. After my first couple of prototypes for various projects, I discovered a nifty little feature that revolutionized my process. Welcome…
On the last Saturday of every month we playtest games by us and our community of game makers.
It’s like regular Saturday Games but with more prototypes! The designers from Ironmark will be bringing games that are in the development stage to playtest. You’ll be able to get…
Open tabletop gaming for six hours?! Let’s go!