Tag: Playtest

12 Designs in 12 Months

Every year, I make a to-do list of my goals for the year.  “Go to the Dentist,” and “Eat more fiber,” are examples that have graced my to-do list for the last four years. However, this year my list was as stark as the north of Westeros. My only goal for 2017 was to create…

Playtest Saturday – August

It’s like regular Saturday Games but with more prototypes! The designers from Ironmark will be bringing games that are in the development stage to playtest. You’ll be able to get a sneak peak at what we’re working on and try our new games before they’re officially announced. There will still be regular board games being…

Playtest Saturday – Megagame Edition

It’s like regular Saturday Games but with megagames! We’ll be running a large scale playtest of our megagame, The World Turned Upside Down! Megagame playtesting will be from 4pm-6pm with some time afterward for a debrief. There will still be regular board games being played so if trying prototypes is not your jam still feel…

Designing Good-Looking Prototypes

When I started designing games my ultimate goal was not publication, but rather to simply make a very polished “production quality” prototype that would be SO GOOD that it would become a staple of our rotation at weekly game meetups.

Playtest Saturday

It’s like regular Saturday Games but with more prototypes! The designers from Ironmark will be bringing games that are in the development stage to playtest. You’ll be able to get a sneak peak at what we’re working on and try our new games before they’re officially announced. There will still be regular board games being…